Released September 1st, 2025
- Fixed the mod's UI elements such as the stats & quests buttons not being clickable on very high resolutions screens up until the window is resized.
- Fixed the mod's unload code not being written in a defensive manner, sometimes causing crashes when mod loading is cancelled.
- Comparing items identical in terms of affix will now show a "(No differences)" line.
- Attempting to compare items when no item of this kind is currently equipped will now properly display a "(Nothing to swap)" line.
- Fixed item comparisons often presenting negatives as positives, and vice-versa.
- Fixed item comparisons often showing nonsensical or completely unrelated information.
- Fixed differences being displayed when comparing a currently equipped item, which should not have been possible to do.
- Fixed all accessories being treated as rings by the comparison system, thus unintentionally being part of it.
- Fixed away a silent error that could occur when grabbing an equipped accessory via right-click.
- Fixes Crimson/Corruption mobs not spawning in multiplayer
- Fixes autopause breaking some tooltips
- Added two new mana rings (Aquamarine and Lapis Lazuli)
- Added new sprites for every other ring in the mod (thanks Gobiidae!)
- Adds in "Domain Info" hoverable under inventory, displaying domain name, general goal, placing/mining abilities, modifiers and map modifier strength/bonuses
- Fixes map affixes not properly adding map strength & bonuses
- Adjusted map affix bonuses a lot
- Added domain name & description to loading screen (and "Returning to Overworld" when exiting)
- Added "Area Level" text just under the experience bar
- Moved "X lives left" to under the experience bar
- Fixed "Broken Laser" tile breaking if placed to open air
- Fixed armor penetration being incorrectly affected by knockback modifiers rather than its own.
- Hovering over crafted items in any crafting window will now display an accurate item level when crafted
- Stops the various liquid, tile and dry bombs from being used in domains
- Stops the various liquid and dry projectiles from being used in non-Moon Lord domains, replaced with Rocket I
- Disabled all teleporting items aside from those that teleport you to the spawn tile of the world
- Added blocking notice tooltip for clarity
- Tooltips now say “Explorable Map” or “Boss Map” instead of generic “Map”.
- Holding LShift when hovering over an item will now display item affixes' current and possible maximum tier.
- Holding LShift when hovering over an item will now display item affixes' possible roll value range.
- Fixed "Lightning resistance" affix not having a percentage sign in its affix line.
- Items and enemies will no longer be able to roll affixes of the same type multiple times, stacking the values out of the expected range.
- Updates French Localizations
- Updates German Localizations
- Updates Spanish Localizations
- Updates Polish Localizations
- Updates Russian Localizations
- Updates Portuguese Localizations
- Made the Seeflowers in Plantera's domain follow her if she is in the domain
- Added code for Eater of Worlds and Twins to count as downed
- Updated that one Skeletron domain room with all the switches to be more clear & consistent
- Added subworld loading screen builds to Destroyer, King Slime domains
- Disallowed Cultist's projectile NPCs from dropping stuff
- Fixed Empress of Light despawning very, very early in some cases, and stopped her from despawning due to range
- Fixed Moon Lord domain sky fadeout effect not working
- Fixed Queen Slime being able to spawn even if the player's not in the arena
- Fixed weird tree spawns in the Deerclops domain
- Stopped "pond" structures from appearing on the bottom floor of the Deerclops domain
- Deerclops domain is now always "in" the snow biome (underground and aboveground)
- Made Deerclops domain dig much, much more thoroughly to try and avoid blockages
- Added system that aggressively stops boss despawning
- Improved some domain names, descriptions
- Fixed the Goblin Army's invasion completion not being correctly synchronized to the main world.
- Fixed some boss defeats not causing lantern night celebrations in the main world.
- Fixes an issue with Eater of Worlds not counting as downed in certain situations
- Adjusted text for the Ancient Art to be more clear on what to do.