Released August 14th, 2025
- Adds critical strike chance stat shown on weapons which should scale with all of your bonuses
- The damage stat should now update dynamically and show actual damage numbers (pre crits)
- Change player.armor to be player.dye, which is what's needed to make them dye slots.
- Prevented affixes with no value from being applied to items, most notably maps that are too low level to meet any affix tiers
- Fixed skill tooltips appearing below tutorial text
- Fixed mech grabbers erroring on servers.
- Optimize & prevent GrimoirePickup from triggering other mods' issues.
- Fixed Cultist, Destroyer, Moon Lord not counting as downed
- Fixed issue where Duke Fishron spawning in its domain would say "{0} has awoken!"
- Rewrote all map tiering to be 1+ instead of 0+, Queen Slime is now T1, Twins T2...
- Fixed some issues where 10 X-tier maps would not drop maps
- Added 31 subworld loading screen tips
- Fixed EnduranceItemAffix giving 100x more multiplier than it should have (lol)
- Stopped the player modifier for endurance from being cast to int, truncating it and reducing effectiveness/consistency
- Added BossTracker.DownedInDomain, used for a lot of the new quests
- Added quests for every hardmode boss, linearly following the mapping system loop until Moon Lord
- Heavily modified the damage that the Hell earthquake event projectiles cause, now being reasonable and scaling fairly instead of insanely
- Properly displayed player endurance in the player stat sheet (0-100% instead of 0-1%)
- Added object[] parameters to ShowNotification for the Fishron awoken fix & future use
- Clamped overworld area level to 45, forcing mapping exploration for high level farming & drops
- Allowed Alaric to grant the Queen Slime quest in order to kickstart players that have missed it before it was added
- Added Queen Slime quest to the end of the WoF quest for constant progression
- Improved Simple Compass tooltip
- Fixed the broken Skeletron Domain room
- Significantly improves Ravencrest background + adds animation - thanks ThirstyBoi!
- Ravencrest NPCs will now respawn over a short time period if they happen to be dead or missing.
- Fixed various effects, such as that of the Berserk skill, mistakenly rendering on dead players.