* Added in system for items to allow Flurry even if not (normally) able, add support for all PoT bows + Warden's Bow synergy
* Made hardmode map drops not require area item level to drop
* Prevented recursive Raging Spirits procs
* Corrected flat block chance calculation
* Added a defense breakdown with Alt
* Added a proper affix tooltip for modified shield block chance (i.e. +10 block chance)
* Fixed player immunities not being reset properly for elemental damage types
* Fixed an issue where the player's elemental immunity would count towards the amount of damage the player does with that element