- Fixed Overheal Pulse triggering on multisegment minions.
- Fixed the Movement Buff after Summoning tooltip duration text.
- Fixed Reverberation not working with visual-channel weapons, such as staffs and Laser Machinegun.
- Fixed Reverberation's tooltip to say mana instead of damage.
- Disabled Teleportation Potions in subworlds.
- Fixed Magical Returnal being infinitely acceptable.
- Fixed Cultist Archers not being targetable by homing attacks and summons.
- Added a return portal to the Lunatic Cultist domain for clarity and loot magnet support.
- Fixed Optic Staff being classified as Summon instead of Summoner.
- Fixes Fatal Focus crit calculations (This also fixes quite a bit of other crit-related calculations. Those using crit builds will likely see a damage increase)
- Reduced the Skeletron Domain map from 9 rooms to 6 rooms.
- Increased Sunsoul Staff damage to better compete with other on-tier weapons.
- Refreshes existing poison stack durations when poison is reapplied.
- Reduced the Golem Domain room count.
- Heavily increased Carcarcoss's health.
- Reduced Dragonfolly's health.
- Adds classes export for the post stats
- Adds passive tree exporting for post stats
- [Dev] Exposes a few classes for passive tree and classes for plugin dev